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Grandpa's VCR


4.8 ( 5408 ratings )
Juegos Entretenimiento Puzzle Simulación
Desarrollador Opie Productions LLC
Libre

Are You Smart Enough To Set Grandpas VCR?

Grandpa’s VCR is the mobile gateway to a digital cryptohunt of Goonies proportions! The game embraces the amazing world of the 1980’s and early 1990’s - a time when computers entered our homes and the internet took over our lives. The game begins by simply setting the current time on your Grandfather’s VCR (sadly, a hopeless task for him-- as is working the answering machine, the microwave, the car radio and so much more… sigh.)

Once the time is set, players enter the larger game to ransack the digital realm for solutions to wickedly complex puzzles. Journey on a race around the virtual globe to find clues that will lead you to a grand finale.

And it all starts… with Grandpa’s VCR.

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Who Is This Game For?

This game is for Achievers, those who like a good challenge.

For Explorers who like the hunt through a forest of books, music, events, and maps.

For Social Gamers who team up with friends to discuss and solve puzzles by drawing on the strength of their hive mind.

For Hackers who like to pound on puzzles and scour for obscure details to solve a problem.

For Erudite Gamers who thrive on competition and fly solo only to show they are the smartest and best. Better known by the Nom de Plume: Mr./Mrs.SmartyPants. (Finally! A game to PROVE you are the smartest person alive!!)

And for the Work-A-Day Slaves - all those who need a fun distraction from their boring job.

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About me:

I have been playing games my whole life starting with “Tennis” on my RCA Studio II, to “Hunt the Wumpus” on my TI-99, to everything under the sun on the Atari 2600.

From this education, my goal has always been to develop games that seek to entertain with great gameplay and humor. My latest effort, Grandpa’s VCR, is an idea I began over 13 years ago while working at Crude Games, a microscopic iPhone app company.

Through the years, the game has evolved and grown with new ideas and puzzles, all of which reference my childhood in the 1980’s and 90’s, a pivotal time of tech and pop culture for me.

(And honestly, to say this game was inspired by “Ready Player One” is an understatement of ginormous proportions. I heart you, Ernest Cline!)